Sports Rim (HDRI study)

This was just a HDRI scene lighting study back when I was working with MirageWorks. I had to prepare for a medusa in shiny armor scene. 3DSMax 8 with Vray renderer.

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O2 XDA Flame

This one took me about a month, due to the stockphoto that was given to me, I had to ‘chopped down’ lots of trees. It was a vast

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Nokia 7390

Made for Ogilvy and Mather, a Nokia 7390. The phone was a real prototype during the time of doing the job. (c) MirageWorks

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Broken City

This was for ENO Singapore. 99.9% Photoshop, 0.1% 3D. Everything got from purchased stock images. Took me about 2 months to complete

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